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Karen
カリン Karin
Spr Masters Karen.png
Karen's model
No. 17
English voice actor Mela Lee[1]
Japanese voice actor Ryōka Yuzuki[2]
Description Beneath her calm, cerebral exterior, a passion for Pokémon lurks in this Elite Four member's heart. She likes wild and tough Dark-type Pokémon.

Karen (Japanese: カリン Karin) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. She forms a sync pair with Houndoom, which is capable of Mega Evolving. This sync pair was first made available since the game release, and can be raised to Masters EX star.png 6★ EX from July 5, 2022.

Karen also forms a sync pair with Umbreon. This sync pair was first made available on May 31, 2021. This pair could be raised to Masters EX star.png 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.

In the games

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Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Houndoom

Availability

Karen is available in the permanent sync pair scout pool, and has been since the game's release. Her offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Seasonal Scout A December 12, 2019 to January 1, 2020
Grimsley and Karen Spotlight Scout March 6 to 16, 2020
Grimsley and Karen Spotlight Scout February 8 to 26, 2021
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Karen's Houndoom uses Bite and Snarl as its two damage-dealing moves. Upon Mega Evolving, Houndoom replaces Bite with Dark Pulse.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Bite Dark
DarkIC Masters.png
Physical 2 42 50 100% An opponent Has a chance (30%) of making the target flinch.
(Only before Mega Evolving)
Dire Hit + None Status 0
(2 uses)
Self Raises the user's critical-hit rate by two stat ranks.
Snarl Dark
DarkIC Masters.png
Special 2 39 46 95% All opponents Lowers the target's Sp. Atk by one stat rank.
Entertain Me! None Status 0
(2 uses)
Self The smaller the user's percentage of remaining HP, the more this move raises the user's Sp. Atk (can be raised by up to six stat ranks maximum).Details
Dark Pulse Dark
DarkIC Masters.png
Special 3 95 114 100% An opponent Has a chance (20%) of making the target flinch.
(Only after Mega Evolving)
Sync moves
Beguiling Dark Pulse Dark
DarkIC Masters.png
Special 160 192 An opponent Become Mega Houndoom until the end of battle.
(6★ EX effect: Sync move targets all opponents)

Skills

Sync grid

Karen and Houndoom's sync grid is an expanded grid, made available on March 6, 2020. It was further expanded on September 25, 2022.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 5 60 3
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 3 36 2
Defense +20 Defense +20 8 96 3
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 5 60 3
Sp. Atk +10 Sp. Atk +10 5 60 3
Sp. Atk +20 Sp. Atk +20 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +10 Sp. Def +10 4 48 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 1
Speed +10 Speed +10 4 48 1
Speed +20 Speed +20 0 5 1
Bite: Power +6 Bite: Power ↑ +6 3 36 1
Bite: Power +6 Bite: Power ↑ +6 3 36 1
Bite: Power +6 Bite: Power ↑ +6 3 36 1
Bite: Toxic Chance 4 Has a chance (50%) of leaving the target poisoned when a move targeting an opponent is successful. 10 120 2
Bite: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 2
Bite: Critical Countdown 2 Has a chance (30%) of reducing the sync move countdown by one when the user lands a critical hit. 10 120 3
Snarl: Power +2 Snarl: Power ↑ +2 2 24 1
Snarl: Power +2 Snarl: Power ↑ +2 2 24 1
Snarl: Power +3 Snarl: Power ↑ +3 3 36 1
Snarl: Power +3 Snarl: Power ↑ +3 3 36 1
Snarl: Power +3 Snarl: Power ↑ +3 3 36 1
Snarl: Power +3 Snarl: Power ↑ +3 3 36 1
Snarl: Power +4 Snarl: Power ↑ +4 3 36 2
Snarl: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Dark Pulse: Power +6 Dark Pulse: Power ↑ +6 4 48 1
Dark Pulse: Power +6 Dark Pulse: Power ↑ +6 4 48 2
Dark Pulse: Power +6 Dark Pulse: Power ↑ +6 4 48 2
Dark Pulse: Power +6 Dark Pulse: Power ↑ +6 4 48 3
Dark Pulse: Move Gauge Refresh 4 Has a chance (50%) of charging the user's move gauge by one when a move is successful. 6 72 2
Dark Pulse: Overpower The more the opponent's Sp. Atk has been lowered, the more it powers up moves. 8 96 2
Dark Pulse: Aggravation 2 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 3 36 2
Dire Hit +: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 2
Entertain Me!: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 1
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 8 96 2
Foul Fighting 5 Powers up moves when the move's target or targets are flinching, confused, or trapped. 10 120 3
Dirty Fighting 5 Powers up moves when the move's target or targets are affected by a status condition. 10 120 3
Sync Power Flux The fuller the move gauge when the user's sync move is selected, the more this powers up the sync move. 3 36 2
Devastation The more the target's Sp. Atk is lowered, the more it powers up the user's sync move. 5 60 3
Satisfied Snarl 9 Lowers the target's Sp. Atk by one stat rank when a move targeting that opponent is successful. 5 60 3
Beguiling Dark Pulse: Power +25 Beguiling Dark Pulse: Power ↑ +25 5 60 3
Beguiling Dark Pulse: Power +25 Beguiling Dark Pulse: Power ↑ +25 5 60 3

Umbreon

Availability

Karen and Umbreon can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on May 27, 2021.

Moves

Skills

Sync grid

Karen and Umbreon's sync grid is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +20 HP +20 4 48 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 2
Attack +10 Attack +10 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Feint Attack: Power +3 Feint Attack: Power ↑ +3 4 48 1
Feint Attack: Power +3 Feint Attack: Power ↑ +3 4 48 1
Feint Attack: Power +3 Feint Attack: Power ↑ +3 4 48 1
Feint Attack: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Feint Attack: Fortuitous 1 Has a chance (20%) of raising one of the user's following stats at random when an attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 6 72 2
Double-Edge: Power +3 Double-Edge: Power ↑ +3 4 48 1
Double-Edge: Power +3 Double-Edge: Power ↑ +3 4 48 1
Double-Edge: Power +3 Double-Edge: Power ↑ +3 4 48 1
Double-Edge: Move Gauge Refresh 1 Has a chance (20%) of charging the user's move gauge by one when a move is successful. 5 60 1
Double-Edge: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Double-Edge: Standfast 3 Reduces recoil damage received from using moves that have recoil in the effect tag. 7 84 2
Double-Edge: Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 10 120 3
Dire Hit: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Dire Hit: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 3
Go Wild!: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Go Wild!: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 3
Double Down 2 Powers up sync moves that are super effective. 9 108 2
Critastrophe 2 Powers up sync moves if they become critical hits. 9 108 2
Power Reserves 2 Powers up moves in a pinch. 8 96 2
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.. 10 120 3
Critical Strike 2 Powers up attacks if they become critical hits. 10 120 3
Superduper Effective 2 Powers up moves that are super effective. 10 120 3
Adorably Wild Dark Impact: Power +25 Adorably Wild Dark Impact: Power ↑ +25 5 60 3
Adorably Wild Dark Impact: Power +25 Adorably Wild Dark Impact: Power ↑ +25 5 60 3
Adorably Wild Dark Impact: Power +25 Adorably Wild Dark Impact: Power ↑ +25 5 60 3
Adorably Wild Dark Impact: Power +25 Adorably Wild Dark Impact: Power ↑ +25 5 60 3

Appearances

Battle appearances

Karen and Houndoom can be battled against in:

Karen and Umbreon can be battled against in:

Karen has also been shown to pair alongside Honchkrow and can be battled against in:

Story appearances

Karen appears in her normal outfit in the following story areas:

Sync pair stories

Karen and Houndoom

  • A Day with Karen

Quotes

Main article: Karen/Quotes → Pokémon Masters EX

Gallery

Trivia

  • Karen & Houndoom are one of four sync pairs who have had an increased recruitment chance in a seasonal scout without being a seasonal sync pair. The other three are Hilda & Tepig, Brendan & Treecko, and Blue & Pidgeot.
    • Of those four, Karen is the only Trainer who has not received an alternate outfit later on.

Origin

Karen's design is based on her appearance in Pokémon HeartGold and SoulSilver. Houndoom is Karen's signature Pokémon in the core series games. Houndoom's Dex entry comes from Pokémon Ultra Sun.

Karen uses Umbreon during her battle with the player in the Johto-based core series games. It is also her highest-leveled Pokémon in the Pokémon HeartGold and SoulSilver rematch. Umbreon's Dex entry comes from Pokémon Ultra Sun.

In other languages

Entertain Me!

Beguiling Dark Pulse

Go Wild!

Adorably Wild Dark Impact

References